Wednesday, 26 April 2017

Question 1a - Mr Lamont

Describe how you developed your skills in the use of digital technology for media production and evaluate how these skills contributed to your creative decision making. Refer to a range of examples in your answer to show how these skills developed over time.

The first thing I made for my website was the logo which was made using Adobe Photoshop, the design of the logo was a fully original idea as I wanted to be different from the logos I had studied in my research for the website, so I had to be creative with it. I started off with a circular base which later became a recurring theme of the sight and added a smaller black circle inside with a line through it as a subtle reference to the pokeball from Pokemon and decided whether I should distort it in any way, so I lowered the line slightly. I made use of the extra space by adding an icon of human silhouettes to imply that my website is the home of a community, I used the paint bucket to colour the middle man green and left the other too white as well as adding a games controller icon on top of the middle man's head to indicate he's a member of my site's community. I also added a bunch of smaller ovals around their bottom half's and blended them into the line using the crop tool to make them disappear below the line, which left space for the abbreviation of the site's full name "CGC"  which took up the space below the line.
After the completion of the first draft I had to look over it again and try to make some improvements, at this point I just polished the outlines of the silhouettes to make them cleaner cut and changed the text font on "CGC" to a more pixelated font, I also filled the in a space in the text with black to make the letters look hollow.

My video content is full of creative uses for the production of my site's products since they require a lot of editing for the visual gags used to make the audience laugh. For example the show I made for the site uses a lot of gaming related and meme related comedy, this is evident in the rage explosion gag and the sad slow-mo gag from my SSX video which both took a long while to make. The explosion gag for example, not only needed the addition of extra stock footage, and the syncing of the visuals with the audio, I also had to amplify the sounds and loop them so that the same scream repeats while getting louder each time so that on the finale of the explosion it seems like the explosion is causing the loudest scream.

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